发布者:抗性基因网 时间:2021-06-01 浏览量:553
摘要
该项目的中心论点是,在线骚扰活动可以充当自主的替代现实游戏(ARG),而无需外部领导者或指导。 本章先介绍“正常” ARG的结构和背景,然后再探讨ARG和在线hatemob在结构和社区动态方面重叠的一系列角度。 这包括他们如何设定目标,与外部挑战的关系,如何将人们介绍给社区以及解决问题的方法。 作为恶意的ARG接触骚扰社区有助于解释在线骚扰中可见的许多独特动态。
A central argument of this project is that online harassment campaigns function as autonomous alternate reality games (ARGs) with no external leader or guidance. This chapter defines the structure and context of a ‘normal’ ARG before exploring a series of angles in which ARGs and online hatemobs overlap in their structure and community dynamics. This includes how they set their goals, their relationship with external challenges, how people are introduced to the community, and their approach to problem-solving. Approaching harassment communities as malevolent ARGs helps explain a number of distinctive dynamics visible in online harassment.
https://link.springer.com/chapter/10.1007/978-3-030-60410-3_3